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There are 90 different pets in the current version of Dragon Tear divided into 3 evolutions. For details on the pet evolutions, refer to the Pet Overview section of the Pet House page.

Earth Pets[]

BabyKongEvo

Baby Kong / ??? / ???
Active Skill:
Devastating Hit: Ignores the majority of an enemy's defense attribute while dealing a large amount of physical damage to that target.
Passive Skill:
Suppress: Enable the pet's normal attacks to ignore a percentage of the target's defense.
Primary Attribute / Secondary Attribute:
Attack / Defense
Confirmed from NPC:
Snake
Location: Desert Isle


TyroEvolve

Baby Tyro / Tyro Rex / King Tyro
Active Skill:
Rock Wall: Ignores all physical damage for one round.
Passive Skill:
Hardening: Rock Wall will also help reduce a small percentage of magic damage.
Primary Attribute / Secondary Attribute:
Defense / Spirit
Confirmed from NPC:
Shadow B / Scorpion
Location: Desert Isle


BubbahEvo

Bubbah / Walking Bubbah / ???
Active Skill:
Stone Skin: Increase the defense attribute of all allies for two rounds.
Passive Skill:
Wrath of Earth: Allies protected by Stone Skin will receive a small temporary boost in attack and intellect.
Primary Attribute / Secondary Attribute:
Defense / Intellect
Confirmed from NPC:
Hawk
Location: Desert Isle


Masked BooEvo

Masked Boo / Masked Warlock / Masked Pharaoh
Active Skill:
Rockfall: Deals magical damage to enemies in the front column. If the front column is empty, then it targets the back column.
Passive Skill:
Debris Flow: When an enemy is damaged by Rockfall, the target's defense is slightly reduce for two rounds.
Primary Attribute / Secondary Attribute:
Intellect / Spirit
Confirmed from NPC:
Shadow C / Desert Fox
Location: Desert Isle


MicaEvo

Mica / Mica Guard / Mica Giant

Active Skill:
Clay Flesh: Increase pet's defense for the rest of the battle.
Passive Skill:
Power of Earth: At beginning of combat, a portion of defense is added to actor's HP.
Primary Attribute / Secondary Attribute:
Defense / Spirit
Confirmed from NPC:
Shadow A / Scorpion
Location: Desert Isle

Wind Pets[]

PurrEvolve


Baby Purr / Purr Lion / Sphinx Purr
Active Skill:
Swift Blow: Deals a large amount of physical damage to one target.
Passive Skill:
Additional Strike: After performing a regular attack, target has a small chance to doing an additional regular attack with reduced attack power.
Primary Attribute / Secondary Attribute:
Attack / -
Confirmed from NPC:
Guard Leader / Elder Treant
Location: Wind Palace


Birdie Evo

Birdie / ??? / ???
Active Skill:
Breathe of Life: Restores HP to the ally who current has the lowest HP percentage.
Passive Skill:
???
Primary Attribute / Secondary Attribute:
Intellect/Spirit
Confirmed from NPC:
Evilma
Location: Wind Palace


DolphiniEvo

Dolphini / Ruby Dolphin / Crystal Dolphin
Active Skill:
Agile Breeze: Gives the pet a chance to avoid all attacks for one round.
Passive Skill: Primary Attribute / Secondary Attribute:
Confirmed from NPC:
Banshee
Location: Wind Palace


Flurry Evo

Flurry / Porcuwind / Wind Assassin
Active Skill:
Wind Ambush: Deals physical damage to the enemy who currently has the fewest HP.
Passive Skill:
Amplifier: Increases physical damage dealt by the pet.
Primary Attribute / Secondary Attribute:
Attack / -
Confirmed from NPC:
Arachy, Sphinx
Location: Wind Palace


Papilio Evo

Papilio / Flying Papilio / ???
Active Skill:
Whirlwind: Deals magic damage to enemies in the back column. If back column is empty, then it targets the front column.
Passive Skill:
Violent Storm: When the enemy is damaged by Whirlwind, their spirit will be reduced for two rounds.
Primary Attribute / Secondary Attribute:
Confirmed from NPC:
Eagle-Eye
Location: Wind Palace


PickleDragon

Pickle Dragon / Wind Dragon / Storm Dragon
Active Skill:
Hurricane: Deals physical damage to all enemies and swaps the position of the enemy's front and back column. At the beginning of the next round, deals damage again and swaps the enemy's position back to original.
Passive Skill:
Growl of Dragon: Increases the amount of physical damage received by enemies while under the effect of hurricane.
Primary Attribute / Secondary Attribute:
Attack / Defense
Confirmed from NPC:
Pickle Dragon, Wind Dragon
Location: Wind Palace


Lightning Pets[]

HoodEvolve

Hood / Spider Cap / Acid Scorpion
Active Skill:
Lightning Strike: Deals physical damage to a target with a chance to cause stun, which renders the target unable to participate during their next turn.
Passive Skill:
Overload: Enemies stunned by Lightning Strike receive more damage while stunned.
Primary Attribute / Secondary Attribute:
Attack / -
Confirmed from NPC:
Betrayal, Yellow Thunder
Location: Metalpolis


ShroomyEvo

Shroomy / Bandit Shroom / Drummer Shroom
Active Skill:
Static Field: Creates a Static Field which protects all allies by absorbing magic damage. The static field will disappear after absorbing a fixed amount of damage or after two rounds.
Passive Skill:
Power Conversion: Static Field will convert percentage of damage absorbed and add it to the HP of the target.
Primary Attribute / Secondary Attribute:
Intellect / -
Confirmed from NPC:
Blue Thunder
Location: Metalpolis


SparkPonyEvo

Spark Pony / Electric Horse / Thunder Pegasus
Active Skill:
Positron Shield: Creates a positron shield that lasts one round. The shield will negate all magical damage and reflect portion of the damage back on the enemy.
Passive Skill:
Electric Narcosis: Enemies damaged by a positron shield will have their intellect reduced for duration of the battle.
Primary Attribute / Secondary Attribute:
Spirit / Defense
Confirmed from NPC:
Metal Maniac
Location: Metalpolis


Zapbot Evo

Zapbot / Eletrobot / ???
Active skill:
Upgrading: Reduces or activates the spirit of all enemies for two rounds, causing us to take more magic damage. Passive Skill:
Any ally that magically damages any damage affected by Hoovering Current receives an intellect boost during a battle.
Primary Attribute / Secondary Attribute:
Intellect / -
Confirmed by NPC:
Mrs Stoneheart
Location: Metalpolis


Zappie Evo

Zappie / Bunny Zap / Superstar Zap
Active Skill:
Thunderbolt: Damage magic damage to a random enemy.
Passive Skill:
Instability: Randomly increases magical damage dealt by the pet.
Primary Attribute / Secondary Attribute:
Intellect / -
Confirmed from NPC:
Gold Gangster, Black Oleander
Location: Metalpolis


BabyThunderEvo

Baby Thunder / Thunder Dragon / Celestial Dragon
Active Skill:
E.M.P.: Deals magic damage to two random grids. Enemies who get hit with this spell will be stunned for one round.
Passive Skill:
Spirit of Dragon: Double the damage of elemental bonuses for enemies under the stun effect caused by E.M.P..
Primary Attribute / Secondary Attribute:
Intellect / Spirit
Confirmed from NPC:
Baby Thunder, Thunder Dragon
Location: Metalpolis

Water Pets[]

AquaNemo Evo

Aqua Nemo / Aqua Bass / Aqua Shark
Active Skill:
Reflux: Deals physical damage to a target and adds a number of HP equal to that damage to the pet's current HP.
Passive Skill:
Integration: Slightly increase the healing effect when the target is healed by Reflux.
Primary Attribute / Secondary Attribute:
Attack / -
Confirmed from NPC:
Basilisk, Arielis
Location: Atlantis


CaspyEvolve

Caspy / Boo-hoo / Orion Ghost
Active Skill:
Wave Struck: Deals magical damage to all enemies.
Passive Skill:
Higher Wisdom: Slightly increases magical damage dealt by the pet during combat.
Primary Attribute / Secondary Attribute:
Intellect / -
Confirmed from NPC:
Shrimp, Kanon
Location: Atlantis


JellybeanEvolve

Jellybean / Aqua Slime / Master Yodda
Active Skill:
Water Therapy: Restores HP to all allies.
Passive Skill:
Water Shield: Allies healed by Water Therapy will gain a shield that will reduce all types of damage by a small percentage for one round.
Primary Attribute / Secondary Attribute:
Intellect / -
Confirmed from NPC:
Saga, Sekly, Demeter
Location: Atlantis


JellyfishEvo

Jellyfish / Alieneye / Water Medusa
Active Skill:
Well of Life: Create a megical well that restores some HP to all allies at the beginning of each round, lasts two rounds.
Passive Skill:
Fountain of Power: When well of life is present, all allies will have boosted physical attacks.
Primary Attribute / Secondary Attribute:
Intellect / -
Confirmed from NPC:
Poseidon, Demiguise, Aphrodite, Runespoor
Location: Atlantis


YakshaEvo

Yaksha / Sea Horse / Sea Guardian
Active Skill:
Tidal Defense: For every attack received for one round that causes damage, the caster recovers some HP if not killed.
Passive Skill:
Undercurrent: Increase regular attack damage by a small percentage of target's current HP.
Primary Attribute / Secondary Attribute:
Defense / Spirit
Confirmed from NPC:
Cleito, Pirate
Location: Atlantis


Aquarex Evo

Aquarex / Water Dragon / Blizzard Dragon
Active Skill:
Provides a bubble shield for all allies that negates all damage taken
Passive Skill:
Heals all allies that still have the bubble after every round
Primary Attribute / Secondary Attribute:
defense / -
Confirmed from NPC:
Aquarex
Location: Atlantis


Fire Pets[]

BabyParrot


Baby Parrot / Rainbow Parrot / ???
Active Skill:
Flame Essence: Adds the pet's attack, defense, intellect, and spirit attribute values to one random ally. The buff effect does not stack and lasts one round.
Passive Skill:
Calming Blaze: Slightly reduces target's rage when attacking the target with regular attacks.
Primary Attribute / Secondary Attribute:
- / -
Confirmed from NPC:
Gnawl Fighter, Kinsley
Location: Fire Isle


FidoEvolve

Fido / Flaming Roarer / Hellhound
Active Skill:
Scorching Strike: Deals physical damage to a target and causes magical burning damage for two rounds.
Passive Skill:
Double Jeopardy: During combat, the pet's attack attribute will add a small boost to magical damage.
Primary Attribute / Secondary Attribute:
Attack / Intellect
Confirmed from NPC:
Succubus, Skeleton Assassin, Elite Garm
Location: Fire Isle


FireKitten Evo
FireKittenUnique

Fire Kitten / Fire Lynx / Cerberus

Active Skill:
Fire Breath: Deals magic-based damage to multiple targets in the same row.
Passive Skill:
Endless Flames: Increases target's burning duration for two extra rounds after attacking a burning target.
Primary Attribute / Secondary Attribute:
Intellect / -
Confirmed from NPC:
Elite Garm, Hiram
Location: Fire Isle
Trivia: Fire Kitten has a unique Display image in the Pet House, which varies from the actual pet image when you visit its page


FireSnake Evo

Fire Snake / Fire Cobra / Cobra Boxer
Active Skill:
Flame Shield: Creates a personal damage shield that will cause magic-based damage to all enemies who deal physical damage to the caster. The shield lasts one round.
Passive Skill:
Combat Readiness: During combat, pet's attack, defense and spirit attributes will add a small boost to magic damage.
Primary Attribute / Secondary Attribute:
Defense / Spirit
Confirmed from NPC:
Skeleton Knight, Skeleton Mage, Hiram
Location: Fire Isle


ThreeTailedFox Evo

Foxy / Three-tailed Fox / Nine-tailed Fox
Active Skill:
Inferno Flame: Creates a flame that will cause magical burning damage to a row of enemies that lasts two rounds.
Passive Skill:
Detonate: Enemies who are killed by Inferno Flame will explode, damaging targets directly next to it.
Primary Attribute / Secondary Attribute:
Intellect / -
Confirmed from NPC:
Darkfire, Gnawl Captain
Location: Fire Isle


Baby Dragon Evo

Baby Pyro / Pyro Dragon / Inferno Dragon
Active Skill:
Flame of Purgatory: Deals magic damage to all enemies and causes magic burning damage each round. The burning damage can be stacked three times. The fourth time a target receives this attack will trigger critical direct damage but will cancel the burning damage.
Passive Skill:
Breath of Dragon: Apply burning effect of the Flame of Purgatory to all enemies at the start of the battle.
Primary Attribute / Secondary Attribute:
Intellect / -
Confirmed from NPC:
Baby Pyro
Location: Fire Isle




Catching Pets[]

When winning a battle, there is a rare chance to have a pet available to capture.

The pets range in rarity, with corresponding improved stats:

Catch PyroDragon

Common - White
Uncommon - Green
Rare - Blue
Very Rare - Purple

The capture requires a number of capture spheres depending on the rarity and level of the pet, and which type of capture sphere is being used.

A suggestion is to build a full stack of silver capture spheres and always maintain one empty pet slot in case a purple pet appears for capture as they are very rare to encounter.

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