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There are 90 different pets in the current version of Dragon Tear divided into 3 evolutions.

Earth PetsEdit


Baby Kong / Dangle Kong / Cannon Kong

Active Skill:
Devastating Hit: Ignores the majority of an enemy's defense attribute while dealing a large amount of physical damage to that target.

Passive Skill:
Suppress: Regular attacks ignore a percentage of the target's defense.

Primary Attribute / Secondary Attribute:
Attack / -

Confirmed from NPC:
Snake

Location: Desert Isle


Baby Tyro / Tyro Rex / King Tyro

Active Skill:
Rock Wall: Ignores all physical damage for one round.

Passive Skill:
Hardening: Rock Wall will also help reduce a small percentage of magic damage.

Primary Attribute / Secondary Attribute:
Defense / Spirit

Confirmed from NPC:
Shadow B / Scorpion

Location: Desert Isle


Bubbah

Attack Skill: Stone Skin: Increases defence attribute for all allies for 2 rounds.

Passive Skill: Wrath of Earth: Allies protected by Stone Skin will receive a temporary boost in attack and intellect.

Primary Attribute / Secondary Attribute:

Confirmed from NPC:
Scorpion / Hawk

Location: Desert Isle


Masked Boo

Active Skill:
Rockfall: Deals magical damage to enemies in the front column. If the front column is empty, then it targets the back column.

Passive Skill:

Primary Attribute / Secondary Attribute:
Intellect / -

Confirmed from NPC:
Shadow C / Desert Fox

Location: Desert Isle


Mica / Mica Guard / Mica Giant

Active Skill:
Clay Flesh: Increase pet's defense for the rest of the battle.

Passive Skill:
Power of Earth: At beginning of combat, a portion of defense is added to actor's HP.

Primary Attribute / Secondary Attribute:
Defense / Spirit

Confirmed from NPC:
Shadow A

Location: Desert Isle

Wind PetsEdit


Baby Purr / Purr Lion / Sphinx Purr

Active Skill:
Swift Blow: Deals a large amount of physical damage to one target.

Passive Skill:
Additional Strike: After performing a regular attack, target has a small chance to doing an additional regular attack with reduced attack power.

Primary Attribute / Secondary Attribute:
Attack / -

Confirmed from NPC:
Baby Purr (Gurad Leader) / (Elder Treant)

Location: Wind Palace


Birdie

Active Skill:
Breathe of Life

Passive Skill:

Primary Attribute / Secondary Attribute:
Atk

Confirmed from NPC:
Evilma

Location: Wind Palace


Dolphini

Active Skill:
Agile Breeze: Gives the pet a chance to avoid all attacks for one round.

Passive Skill: Primary Attribute / Secondary Attribute:

Confirmed from NPC:
Banshee

Location: Wind Palace


Flurry / Porcuwind / Wind Assassin

Active Skill:
Wind Ambush: Deals physical damage to the enemy who currently has the fewest HP.

Passive Skill:
Amplifier: Increases physical damage dealt by the pet.

Primary Attribute / Secondary Attribute:
Attack / -

Confirmed from NPC:
Arachy, Sphinx

Location: Wind Palace


Papilio

Active Skill:
Whirlwind: Deals magic damage to enemies in the back column. If back column is empty, then it targets the front column.

Passive Skill:

Primary Attribute / Secondary Attribute:

Confirmed from NPC:
Eagle-eye

Location: Wind Palace


Lightning PetsEdit


Lightcap / Spider Cap / Acid Scorpion

Active Skill:
Lightning Strike: Deals physical damage to a target with a chance to cause stun, which renders the target unable to participate during their next turn.

Passive Skill:
Overload: Enemies stunned by Lightning Strike receive more damage while stunned.

Primary Attribute / Secondary Attribute:
Attack / -

Confirmed from NPC:
Betrayal, Yellow Thunder

Location: Metalpolis


Shroomy / Bandit Shroom / Drummer Shroom

Active Skill:
Static Field: Creates a Static Field which protects all allies by absorbing magic damage. The static field will disappear after absorbing a fixed amount of damage or after two rounds.

Passive Skill:
Power Conversion: Static Field will convert percentage of damage absorbed and add it to the HP of the target.

Primary Attribute / Secondary Attribute:
Intellect / -

Confirmed from NPC:
Blue Thunder

Location: Metalpolis


Spark Pony / Electric Horse / Thunder Pegasus

Active Skill:
Positron Shield: Creates a positron shield that lasts one round. The shield will negate all magical damage and reflect portion of the damage back on the enemy.

Passive Skill:
Electric Narcosis: Enemies damaged by a positron shield will have their intellect reduced for duration of the battle.

Primary Attribute / Secondary Attribute:
Spirit / Defense

Confirmed from NPC:
Metal Maniac

Location: Metalpolis


Zapbot

Active Skill:
Hovering Current: Reduces the spirit attribute for all enemies for two rounds, causing them to receive more magic damage.

Passive Skill:

Primary Attribute / Secondary Attribute:
Intellect / -

Confirmed from NPC:
Mrs Stone

Location: Metalpolis


Zappie / Bunny Zap / Superstar Zap

Active Skill:
Thunderbolt: Damage magic damage to a random enemy.

Passive Skill:
Instability: Randomly increases magical damage dealt by the pet.

Primary Attribute / Secondary Attribute:
Intellect / -

Confirmed from NPC:
Gold Gangster, Black Oleander

Location: Metalpolis


Water PetsEdit


Aqua Nemo / Aqua Bass

Active Skill:
Reflux: Deals physical damage to a target and adds a number of HP equal to that damage to the pet's current HP.

Passive Skill:
Integration: Slightly increase the healing effect when the target is healed.

Primary Attribute / Secondary Attribute:
Attack / -

Confirmed from NPC:
Basilisk

Location: Atlantis


Caspy / Boo-hoo / Orion Ghost

Active Skill:
Wave Struck: Deals magical damage to all enemies.

Passive Skill:
Higher Wisdom: Slightly increases magical damage dealt by the pet during combat.

Primary Attribute / Secondary Attribute:
Intellect / -

Confirmed from NPC:
Shrimp

Location: Atlantis


Jellybean / Aqua Slime / Master Yodda

Active Skill:
Water Therapy: Restores HP to all allies.

Passive Skill:
Water Shield: Allies healed by Water Therapy will gain a shield that will reduce all types of damage by a small percentage for one round.

Primary Attribute / Secondary Attribute:
Intellect / -

Confirmed from NPC:
Saga

Location: Atlantis


Jellyfish / Alieneye

Active Skill:

Passive Skill:

Primary Attribute / Secondary Attribute:

Confirmed from NPC:
Poseidon, Demiguise

Location: Atlantis


Yaksha / Sea Horse / Sea Guardian

Active Skill:
Tidal Defense: For every attack received for one round that causes damage, the caster recovers some HP if not killed.

Passive Skill:
Undercurrent: Increase regular attack damage by a small percentage of target's current HP.

Primary Attribute / Secondary Attribute:
Defense / Spirit

Confirmed from NPC:
Cleito, Pirate

Location: Atlantis


Fire PetsEdit


Baby Parrot / Rainbow Parrot

Active Skill:
Flame Essence: Adds the pet's attack, defense, intellect and spirit attribute values to one random ally. The buff effect does not stack and lasts one round.

Passive Skill:
Calming Blaze: Slightly reduces target's rage when attacking the target with regular attacks.

Primary Attribute / Secondary Attribute:
- / -

Confirmed from NPC:
Gnawl Fighter, Gnawl Commander, Kinsley

Location: Fire Isle


Fido / Flaming Roarer / Hellhound

Active Skill:
Scorching Strike: Deals physical damage to a target and causes magical burning damage for two rounds.

Passive Skill:
Double Jeopardy: During combat, the pet's attack attribute will add a small boost to magical damage.

Primary Attribute / Secondary Attribute:
Attack / Intellect

Confirmed from NPC:
Succubus(1,2)* Skeleton as...

Location: Fire Isle


Fire Kitten / Fire Lynx

Active Skill:
Fire Breath: Deals magic-based damage to multiple targets in the same row.

Passive Skill:
Endless Flames: Increases target's burning duration for two extra rounds after attacking a burning target.

Primary Attribute / Secondary Attribute:
Intellect / -

Confirmed from NPC:
Elite Garm, Hiram

Location: Fire Isle


Fire Snake / Fire Cobra / Cobra Boxer

Active Skill:
Flame Shield: Creates a personal damage shield that will cause magic-based damage to all enemies who deal physical damage to the caster. The shield lasts one round.

Passive Skill:
Combat Readiness: During combat, pet's attack, defense and spirit attributes will add a small boost to magic damage.

Primary Attribute / Secondary Attribute:
Defense / Spirit

Confirmed from NPC:
First Skeleton, Skeleton King, Skeleton Mage, Hiram

Location: Fire Isle


Foxy / Three-tailed Fox / Nine-tailed Fox

Active Skill:
Inferno Flame: Creates a flame that will cause magical burning damage to a row of enemies that lasts two rounds.

Passive Skill:
Detonate: Enemies who are killed by Inferno Flame will explode, damaging targets directly next to it.

Primary Attribute / Secondary Attribute:
Intellect / -

Confirmed from NPC:
Darkfire, Gnawl Captain

Location: Fire Isle

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